FLAGLET
1.0b1
Exact wavelets on the ball
|
00001 #ifndef FLAGLET 00002 #define FLAGLET 00003 00004 #include "flaglet_axisym.h" 00005 #include "flaglet_tiling.h" 00006 00007 #define MAX(a,b) ((a) > (b) ? (a) : (b)) 00008 #define MIN(a,b) ((a) < (b) ? (a) : (b)) 00009 #define PI 3.141592653589793238462643383279502884197 00010 00011 #endif