FLAGLET  1.0b1
Exact wavelets on the ball
include/flaglet.h
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00001 #ifndef FLAGLET
00002 #define FLAGLET
00003 
00004 #include "flaglet_axisym.h"
00005 #include "flaglet_tiling.h"
00006 
00007 #define MAX(a,b) ((a) > (b) ? (a) : (b))
00008 #define MIN(a,b) ((a) < (b) ? (a) : (b))
00009 #define PI    3.141592653589793238462643383279502884197
00010 
00011 #endif
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